AI Insights · Timothy · March 2025
Top Educational Games Performance in Guatemala: Q1 2025
Explore the Q1 2025 performance of top educational games in Guatemala, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top educational games on a unified platform in Guatemala showcased diverse performance trends in weekly downloads, revenue, and active users. Here's a look at how these apps fared:
Lingokids - Play and Learn from Monkimun Inc experienced a notable peak in weekly downloads, reaching approximately 10.9K in the week of February 24. The app's weekly revenue fluctuated, peaking at around $2.9K in late February, while active users saw a rise to about 22.3K in the same period.
Buddy.ai: Kids Learning Games by MyBuddy.ai showed a steady increase in downloads, culminating in 4.3K in early March. Revenue trends were modest, with a high of $789 in March, and active users peaked at 7.4K in early March.
Keiki Learning games for Kids from BENIPOL LIMITED saw significant growth in March, with downloads spiking to 7.2K. The app's revenue reached $703 by the end of March, while active users increased to 6K in the same timeframe.
LogicLike: Kids Learning Games maintained a steady download rate, hitting 1.5K at the end of the quarter. Revenue remained stable, peaking at $398, while active users reached 2.4K in the last week of March.
Speech Blubs: Language Therapy by Blub Blub Inc. had a consistent performance with revenue peaking at $325 in late March. Although downloads were lower, the app maintained a steady active user base of around 279 by the end of the quarter.
These insights, derived from Sensor Tower data, highlight the varied performance of educational apps in Guatemala. For more detailed analytics and trends, Sensor Tower offers extensive insights into app performance across regions and categories.